
RULES
Sunset Volley Basic Rules:
-
RESPECT THE GAME AND EACH OTHER! Play for fun and enjoy the game first. There will be a zero-tolerance policy for any players maliciously interfering with the enjoyment of others. Any violators will be removed from gameplay immediately and that player's team will forfeit any current and future games until a resolution is made.
-
The game ball will be provided by Sunset Volley but players are welcome to play with personal volleyballs as long as both teams agree..
-
Leagues consist of 7 matches plus a season-ending playoff. League matches consist of 3 games with rally scoring straight to 21 (cap at 21, no win by 2). With respect to each player’s time on the court, the 3rd game is timed and game point will be called on the hour because lights go out at 10P. In order to maximize your time on the court, please make the league host is aware of a team running behind and warm-up off the court. Limit warm-ups on the court to 5 minutes.
-
Each game should take around 15-20 minutes but players are recommended to also keep rest periods between games limited to 1-2 minutes when games are tight, like 21-20 or even just long rallies.
Captains may ask for one switch when the first team reaches 11 points due to wind, light, etc. but no more than one switch per game to stay on time. If teams choose to switch every 7 points, then teams should expect the 3rd game to be cut at whatever the score is at the end of the hour. Captains are recommended to “rock, paper, scissor” for side or serve on the 1st and 3rd games. The loser of game 1 chooses side or serve for game 2. -
All 3 games count and are recorded. If the 3rd game is cut short due to time, then points will be prorated. For example, if the actual score was 15-13 the final score will be 21-19. Forfeits result in 3 losses but 5 points less than the lowest total of the week in their division. If a team is a no-show-no-call, then the team will not only receive 3 losses and 0 points but also lose another match during the season in order to make up for their opponent’s lost match.
-
Let serves are live and not a fault. (balls that touch the net and go over in bounds on the opponent's side)
-
For 3V3, 4V4 and 6V6 leagues and tournaments, blocks do not count as a hit (block plus 3). For 2V2 leagues, block DO count as a hit (block, plus 2). The blocker may block and then immediately pass the ball. For 2-on-2 leagues, when two players joust the team now has plus 3 (meaning 3 contacts). Players are not allowed to attack/block the serve above the top of the net immediately following the serve. Players are allowed to “tomahawk” or overhead pass the serve over on one as long as the contact is not above the net.
-
Serves are not considered hard-driven so “beach digs” do not apply to serves, which means the ball cannot be momentarily held on a serve. Players are allowed to use fingertips on the serve and non-hard-driven attacks as long as they do not make double contact nor momentarily hold the ball.
-
Captains are expected to call their own team’s faults (lifts, carries, throws, etc.). How “tight” captains will call hand-setting or overhead passes should be determined before the match begins and teams can have at least one replay to establish the standard if there is a dispute.
-
Rain-outs, excessive winds, dust & holidays will be rescheduled as needed. We rarely cancel due to rain or wind, so our simple policy is assume we are playing unless you hear from us. We generally do not cancel before 4PM because Arizona weather is crazy. It could be pouring in Somerton but clear at Kennedy Park. It could be pouring at Kennedy Park at 3PM but dry and sunny at 6PM when matches begin. If we do cancel, we will email everyone. It’s very difficult to text all the players, so we may text captains and ask them to text the rest of the team if we have to postpone at the last minute. Postponed matches are rescheduled at the end of the season, which means the following weeks stay the same, but the playoffs may get pushed out a week.
-
Forfeited matches are not refundable and are not rescheduled by Sunset Volley. There is a $1 billion fee for no-shows (missing a match without providing us with at least 6 hours notice). All kidding aside, some players have a long commute, so please be considerate. We can help find substitute players and please understand that we encourage subs over forfeits. Captains are asked to find subs even if it’s for the entire team (coed 4’s and 2’s) out of respect for the other team. If a team is a no-show-no-call or does not give the league director at least 6 hours notice, then the team forfeiting will lose an additional match during the season in order to accommodate the opponent who potentially drove out for nothing.
-
Respect active gameplay while warming up and moving around the courts. Any interruptions to the games in play strips away their time. While watching the active games or warming up around the area, please actively help return any stray balls as they occur from the courts to the courts they belong to ASAP to continue gameplay.
-
Rolling the ball the best way to transfer a ball to a person that is somewhat of a significant distance away (i.e. a server on the other side of net). It is most efficient to roll the ball to that person. If it ends up short or a bit off course it is still far better then chasing an bad pass in the air. Or God forbid, kicking the ball. All volleyball kickers will be posted on the wall of volleyball kickers shame and never allowed to touch a ball again. Kicking, if necessary, in gameplay is still cool though... For real though, a lot of gameplay time can be lost for silly reasons like overthrowing or kicking a ball. Make good efficient choices.
-
All in all - Respect the game. Respect each other. Have Fun.